Siralim Ultimate is a monster catching, dungeon crawling RPG with a ridiculous amount of depth. Summon over 1200 different creatures and travel through randomly generated dungeons to acquire resources, new creatures, and loot.
The game allows players to collect over 1,200 unique creatures, each with its own distinct stat spread and special trait. These traits can provide a wide variety of powerful passive effects, such as increased damage, self-healing, reviving allies, and much more. The sheer number of creature options, combined with the diversity of their traits, enables an almost limitless number of viable team compositions and strategic approaches.
One of the core mechanics is the ability to fuse two creatures together. The resulting offspring inherits the stat spreads and traits of both parent creatures, as well as their visual appearance. This fusion system adds a deep layer of creature customization, as players can selectively breed creatures to create the perfect team for their desired playstyle.
Players can choose from over 40 distinct character classes, each with its own set of perks and abilities. These classes significantly alter how a player's team of creatures functions in battle. For example, the Cabalist class grants all of the player's creatures random spells at the start of each fight, while the Warden class focuses on buffing and protecting the party. The flexibility in class choice, combined with the massive creature roster, results in an almost endless array of viable team compositions.
The game's core loop revolves around dungeon crawling through randomly generated realms. These realms feature 30 unique tilesets, each with their own distinct enemies, loot, and secrets to uncover. Additionally, each realm comes with a randomized "Realm Quest" that provides additional objectives and rewards. This procedural generation ensures that no two playthroughs are exactly the same, constantly providing new challenges and discoveries for the player.
Combat is turn-based, with each of the player's six creatures taking turns to perform actions such as basic attacks, special abilities, and casting spells. The game's combat system encourages deep strategic planning, as players must consider the unique traits and synergies of their creatures to overcome increasingly challenging enemy compositions.
The core appeal of the gameplay lies in the almost limitless potential for theorycrafting and experimentation. With over 1,200 creatures, 40 classes, and countless item and spell combinations, players can spend countless hours tinkering with different team compositions, seeking to create the most broken and powerful setups imaginable. The game actively encourages this kind of creative, "min-maxing" approach, rewarding players who can discover and exploit powerful synergies.
While the game's mechanics may appear daunting at first, it does an excellent job of gradually introducing its systems and elements. The early stages serve as a tutorial, slowly unveiling the various aspects of creature collection, fusion, and combat. This allows players to comfortably get their bearings before diving into the game's more complex and overwhelming depths, resulting in a title that is accessible to newcomers, yet offers an incredible amount of depth and replayability for dedicated fans.