Re:ZERO -Starting Life in Another World- The Prophecy of the Throne

by Chime Corporation, Spike Chunsoft Co., Ltd.

The Developer Says...

Enjoy a new Re:ZERO storyline, fully supervised by the series author Tappei Nagatsuki! Featuring brand new characters designed by the original artist Shinichirou Otsuka as well as your favorites from the series!

Players Like...

❤ Gameplay Overview

The game blends visual novel elements with light tactical gameplay sections. Players spend the majority of the experience reading through the fully-voiced story and dialog. However, the game also features periodic "mission" segments that introduce light strategy and exploration elements.

❤ Tactical Mission Gameplay

During the mission segments, players take control of chibi-style nendoroid versions of the characters and navigate through 3D environments. The goal is typically to gather information, interact with the environment and characters, and make choices that influence the outcome of the scenario. The tactical gameplay involves managing the party's stamina levels as they move around the map. Players must strategically position their characters and utilize their unique abilities, such as Subaru's ability to sense the flow of fate or Rem's devastating combat prowess, to gain advantages. While the mission gameplay is fairly simple and limited in scope, it provides a nice change of pace from the visual novel sections and allows players to more directly impact the story's events.

❤ Exploration and Interaction

In between story segments and missions, players can freely explore the environments of the Royal Capital. This allows them to talk to NPCs, gather information, and unlock additional story content and optional scenes. The exploration is largely linear, guiding players from one key location to the next. However, the ability to talk to various characters and uncover clues and insights adds an extra layer of player agency to the experience.

❤ Choice and Consequence

A key aspect of the gameplay is the branching narrative and the choices players make throughout the story. Many dialog options and actions during missions can lead to different outcomes, unlocking new story paths, events, and endings. While the overall narrative arc remains largely consistent, these choices allow players to shape the journey in meaningful ways. Careful observation and thoughtful decision-making can lead to unique story beats and character interactions.

❤ Replayability and Pacing

The combination of visual novel storytelling and tactical gameplay sections creates a unique pacing that alternates between periods of reading/watching and active participation. The game's relatively short length (estimated 15-20 hours) and multiple branching paths encourage replayability, as players can explore different choices and outcomes on subsequent playthroughs.

About | Terms of Service | Privacy Policy

Copyright ©2024 by Totally Human Media