Chained Echoes

by Matthias Linda, Deck13, WhisperGames

The Developer Says...

Take up your sword, channel your magic or board your Mech. Chained Echoes is a 16-bit style RPG set in a fantasy world where dragons are as common as piloted mechanical suits.

Players Like...

❤ Battle System

The game introduces a dynamic turn-based combat system that revolves around an "Overdrive" gauge. Players strategically maneuver between yellow, green, and red zones, with the green zone offering stat boosts and reduced skill costs. A cursor moves across the gauge with each action, challenging players to use specific skill types to reset its position and maintain optimal performance.

❤ Character Progression and Customization

The title breaks from traditional RPG leveling by awarding Grimoire Shards instead of experience points, allowing players to unlock abilities through boss defeats and quest completions. It provides a skill point system that lets players fully customize character capabilities, ensuring all characters progress simultaneously, eliminating grinding.

❤ Party Mechanics

Four characters battle simultaneously with instant character swapping without turn penalties. The game features twelve unique characters with distinct combat roles, enabling seamless team composition and strategy development.

❤ Unique Combat Features

The game replaces random encounters with visible enemies, offers complete HP/TP restoration after each battle, and implements strategic debuff and buff mechanics that work on most enemy types. Mech (Sky Armor) combat introduces additional tactical layers.

❤ Exploration and Progression

Area-specific reward tracks provide multiple advancement paths. Treasure hunting yields crafting materials and equipment upgrades, while hidden monsters and side quests offer alternative progression. A waypoint crystal fast-travel system enhances exploration.

❤ Equipment and Customization

The game features a two-tier weapon and armor upgrade system with gem-based equipment customization. Crafting mechanics involve diverse material requirements, and merchant deal unlocks are based on item sales.

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