Dungeon and Puzzles is a dungeon adventure themed Sokoban game. The movement and direction are restricted, and the adventurer's ability can be changed by equipment at hand. Think through every step, destroy every monster and find a way to the end of the dungeon where the treasure awaits.
The game features a sliding movement system where the player's character continues moving in a straight line until they hit an obstacle. This unique mechanic forms the core of the puzzle-solving experience, as players must carefully plan their steps to navigate the environment.
Players have access to a set of four tools - a sword, bow, shield, and gloves - each with distinct functions. The sword allows you to kill adjacent enemies, the bow can shoot arrows to take out foes from a distance, the shield can push objects, and the gloves can pull them. Mastering the use of these tools and their interactions is crucial to solving the game's puzzles.
A central challenge in the game is to complete each level within a recommended number of moves, earning a "crown" for your efforts. This emphasis on optimization encourages players to experiment with different strategies, find the most efficient solutions, and ultimately feel a sense of accomplishment when they manage to beat the par score.
The 150 levels start off relatively simple, gradually introducing new mechanics and ramping up the challenge as you progress. Some levels are locked behind "secret" stages that require a certain number of crowns to access, allowing players to skip difficult puzzles and come back to them later or explore alternative paths.
User reviews highlight the game's elegant puzzle design, the satisfying interactions between the various tools, and the balance struck between accessibility for casual players and the depth required to master the optimization challenges. Many players have found the gameplay to be both compelling and rewarding.