Solstice is a dystopian mystery visual novel about small personal disasters that turn into great catastrophes.
The game features a non-linear story with multiple endings and variations, determined by the decisions players make. Each choice can have significant consequences, often subtly shaping the characters' personalities and the overall trajectory of the plot. Reviewers praise the depth and complexity of the branching narrative, noting that the full impact of a decision may only become clear much later in the story, leading to a sense of uncertainty and a desire to explore alternative paths.
Players can experience the story from the perspectives of two different protagonists - Galen and Yani. The narrative switches between these characters, allowing players to consider the motivations and relationships of both when making choices. Reviewers appreciate how this mechanic adds complexity to the decision-making process, enhancing the game's overall mystery and intrigue.
While primarily text-driven, the game incorporates light exploration mechanics. As players progress, they can examine the environment, interact with characters, and uncover clues and information that shape the narrative. Reviewers praise the sense of discovery and investigation, as well as the well-balanced pacing between dialogue, exploration, and key decision points.
The game's strong replay value is a significant strength. With multiple endings and a large number of possible story variants, players are encouraged to revisit the game and make different choices to uncover new perspectives and outcomes. Reviewers highlight the use of variant markers, which indicate when the player has encountered a unique branching point, as an effective way to enhance the sense of discovery and encourage experimentation.
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