A business planet full of mystery, relics of power, dangerous jobs and terrifying monstrosities. Will your company defy the toxicity of this environment or will you find yourselves courting the power of corruption itself, in absolution.
The turn-based combat system builds upon the mechanics of the previous game, offering a more refined and engaging experience. Each character has a set of 3-4 unique skills and abilities that players must strategically choose from to manage their action points (AP) and health. The introduction of the "Corruption" mechanic adds an additional layer of strategy, as overusing powerful attacks can corrupt the characters, granting new abilities but with potentially negative consequences.
One of the standout aspects of the combat is the unique, hand-drawn animation style. During battles, the characters and enemies are depicted as expressive, paper-cutout-style figures that move and attack in a highly stylized manner, adding a great deal of character and personality to the encounters.
The game avoids repetitive enemy encounters, with each enemy type having its own unique design, animations, and attack patterns. Most fights feel like engaging mini-boss battles, as the developers have crafted diverse and memorable opponents for players to face.
The difficulty in the game is described as moderate, with a scaling challenge that adjusts as the player progresses. The early game can be quite challenging, but as players acquire better equipment, skills, and party members, the combat becomes more manageable. However, the game is praised for avoiding excessive grinding, allowing players to progress through the story without becoming overpowered.
The game includes several quality-of-life features, such as the ability to avoid random encounters in the overworld, which helps to maintain the pacing of the experience. While some players have noted minor issues with unclear objectives or explanations of certain mechanics, the overall gameplay loop is described as smooth and responsive.
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