Space Simulation Toolkit

by Pavel Kudinov

The Developer Says...

Physics sandbox game that uses a graphics card as a supercomputer. Change the laws of physics, design mechanisms, create A-Life worlds and inhabit them with living beings, experiment with evolution and AI.

Players Like...

❤ Particle Simulation and Physics

At the core of this sandbox game is a highly advanced particle simulation engine that leverages the graphics card as a "supercomputer." Players can create and manipulate spatial structures by linking together fundamental "atom" particles. The physics simulation allows experimenting with a wide range of material properties, enabling the realistic simulation of gases, liquids, soft bodies, and various chemical processes.

❤ Simulation Modes

The game currently offers three distinct simulation modes for players to explore: 1. "Planet" Mode - Provides a sandbox environment with diverse materials like dirt, rock, water, and fire. The size of the simulated area and maximum particle count are determined by the player's GPU hardware. 2. "Cosmos" Mode - Focuses on gravity-based simulations, utilizing atoms and "soft particles" as the primary elements. Again, the maximum particle count is hardware dependent. 3. "Protobiome" Mode - Simulates a virtual living world with photons, water, ground, and "cosmics" - microorganisms that can evolve and form colonies. Many players find this to be the most interesting mode.

❤ Community Praise and Potential

Despite being in early access, the game has already received very positive reviews from players. Reviewers highlight the incredible potential, praising the powerful simulation capabilities and the possibilities for user-created content and experimentation. While noting the lack of a tutorial and some remaining stability issues, players express enthusiasm about the game's future development and the opportunity to create their own unique simulations.

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