Deathtrap Dungeon is an interactive video realisation of Ian Livingstone's multi-million selling classic gamebook starring Eddie Marsan (Fast & Furious presents Hobbes & Shaw, Deadpool 2, Atomic Blonde) as narrator.
Players consistently praise the narrative gameplay, which feels like a one-on-one Dungeons & Dragons session. The narrator, Eddie Marsan, acts as a skilled Dungeon Master, guiding the player through the story. Reviewers describe the experience as being "read a story" or "narrated a story" rather than just playing a standard video game. The narrative-driven gameplay closely mirrors classic "Choose Your Own Adventure" books, allowing players to make choices that determine the path of the story. This creates a highly immersive and interactive experience, as players feel directly involved in the unfolding adventure.
Reviewers who were familiar with Ian Livingstone's original gamebook praise the game for closely following the storyline and locations from the source material. The inclusion of the book's original artwork is also highlighted as adding to the authentic feel. Players appreciate that the game captures the spirit and challenge of the classic Fighting Fantasy series, with difficult choices, unexpected traps, and the ever-present threat of a gruesome death. The game's replayability comes from the branching paths and ability to make different decisions on subsequent playthroughs.
The standout aspect of the gameplay for many players is Eddie Marsan's excellent narration. Reviewers consistently praise his delivery, describing it as "soothing," "charming," "engaging," and "masterful." Marsan's voice acting brings the dungeon and characters to life, elevating the experience. The game's visual presentation also receives high praise, with the use of full-motion video (FMV) footage combined with static backgrounds and illustrations from the original book creating a unique style that evokes the feel of a classic gamebook.
While some reviewers enjoyed the original dice-rolling combat system from the books, many players appreciate the streamlined combat introduced in the game. The new system automatically resolves battles after a few turns, allowing the story to progress at a brisk pace and reducing the repetition of watching the same combat animations repeatedly. This change is seen as a positive, as it minimizes the frustration of bad dice rolls, letting the narrative take center stage rather than getting bogged down in drawn-out battles.
Reviewers highlight several features that enhance accessibility and ease of use compared to the original gamebooks. The ability to save progress at checkpoints and reload previous decisions is widely praised, as it removes the need to start over from the beginning after a fatal mistake. The inclusion of an in-game map that tracks the player's progress is also noted as a helpful feature, alleviating the need to draw maps by hand as was required in the books. These quality-of-life improvements make the experience more approachable for both long-time fans and new players.