A bonkers time-loop tragicomedy murder mystery thriller featuring multiple casualties and a suspicious cat, from the creator of To the Moon & Finding Paradise.
Uses interactive fiction design within RPG Maker framework, players navigate a strictly linear narrative with minimal interaction, walking and triggering narrative sequences, with memory orbs collected by exploring environments and witnessing specific story moments.
Offers extremely limited player choice, with narrative progression occurring through predetermined story paths, making players passive observers of an unfolding narrative where story design prioritizes emotional engagement over traditional gameplay mechanics.
Employs classic RPG Maker directional movement, supporting both mouse and keyboard input, lacking native controller compatibility, with windowed and full-screen display options and constrained resolution settings.
Delivers a concentrated storytelling experience averaging 3-4 hours, designed for continuous, uninterrupted narrative consumption, encouraging players to complete the journey in a single session.
Measures success through emotional resonance, prioritizing narrative complexity over mechanical challenges, rewarding players' intellectual and emotional investment through sophisticated writing and unexpected narrative developments.
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