A puzzle based deck building rogue-like prequel to The Binding of Isaac... Made of cardboard!
The core gameplay revolves around a grid-based board filled with different tile types, such as teeth, urine, and bones. Players must match 4 or more of the same tile to damage enemies and trigger various effects. Unlike traditional match-3 games, players shift entire rows or columns instead of swapping individual tiles. This allows for more strategic positioning and the creation of powerful combos by matching more tiles at once.
As players progress, they collect a wide array of items, spells, and trinkets that can be combined and upgraded. This deckbuilding aspect encourages experimentation, as players try out different synergies and strategies to overcome increasingly challenging enemies and bosses.
Each run features randomly generated floors and enemy layouts, ensuring that players encounter new puzzles and challenges. This promotes replayability, as players must adapt their strategies and deckbuilding approaches to the constantly changing conditions. Additionally, unlocking new playable characters, each with unique abilities, further diversifies the gameplay experience.
The game requires players to think several moves ahead, as the layout of the board and the positioning of enemies can significantly impact the effectiveness of their actions. This skill-based approach is praised by many, who find the puzzle-solving satisfying and rewarding.
The game's cardboard-like aesthetic has been widely praised for its quirky and offbeat charm. For fans of the Binding of Isaac series, the game serves as a prequel, providing additional context and lore surrounding the game's characters and world, which has been a significant draw for many players.