It's the zombie apocalypse, but you can't miss a work day! Scavenge for weapons, survive... and don't forget to restock the toner cartridges over at accounting. This humorous top-down shooter has you working your way up the corporate ladder, all the way to the rescue helicopter on the rooftop.
The game tasks players with navigating through procedurally generated office floors, completing various duties such as restocking toner cartridges or placing important phone calls, all while fending off hordes of zombie coworkers. The core loop revolves around managing three key resources: health, coffee, and bathroom breaks. Performing tasks drains the player's health, which they can replenish by drinking coffee found around the office. However, drinking coffee also fills up the bathroom meter, requiring players to periodically take bathroom breaks to avoid penalties. This delicate balance of resource management adds an intriguing layer of strategy, as players must carefully prioritize their actions to stay alive and complete their work duties.
The game provides players with a diverse arsenal of five weapons to combat the zombie threat. These include a basic pistol, a powerful shotgun, a rapid-fire submachine gun, a burst-fire assault rifle, and a devastating minigun. Each weapon has its own unique strengths and weaknesses, requiring players to adapt their playstyle and situational awareness to effectively utilize the appropriate tool for the job. For instance, the shotgun excels at close-range crowd control, while the assault rifle's burst-fire mode is better suited for taking down single targets. The weapon choices, combined with the limited ammunition, encourage players to think carefully about their engagements and conserve resources, further reinforcing the game's theme of corporate survival.
The game features eight procedurally generated office floors, each with its own unique layout and task objectives. This randomization ensures that no two playthroughs are exactly the same, adding to the game's replayability and sense of unpredictability. As players progress through the floors, the challenges become more demanding, with increased zombie density and more complex task requirements. This gradual ramp-up in difficulty provides a satisfying progression curve, keeping players engaged and motivated to reach the ultimate goal of escaping the office via the rooftop rescue helicopter. The procedural nature of the levels, combined with the varied weapon options and resource management mechanics, create a highly replayable experience that encourages players to experiment with different strategies and approaches to overcome the ever-changing obstacles.
The user reviews for the game are overwhelmingly positive, with players praising the unique concept, engaging gameplay loop, and overall sense of humor. Many reviewers highlight the game's accessibility, noting that the controls and mechanics are easy to pick up, allowing for a smooth and satisfying experience. The top-down shooter gameplay is frequently compared to classic titles like Hotline Miami and Zombies Ate My Neighbors, further demonstrating the game's strong genre pedigree. Reviewers also appreciate the game's replayability, with several players expressing a desire for additional content and modes to extend the experience. The overall consensus is that the game is a fun, well-executed take on the zombie shooter genre, offering a fresh and entertaining spin on the corporate work experience.