Terra Randoma is a turn-based roguelike RPG in a procedurally generated open world. Travel a world full of curiousity and perilous dungeons. Develop your character however you want with skills, talent stones and randomized items while you discover an ancient secret.
The game presents a procedurally generated open world composed of diverse map types, including landmasses, archipelagos, and fragmented landscapes. Each playthrough offers unique challenges and discoveries, as the world is randomly generated, encouraging players to explore and experience something new with every session.
Players can choose from various starting classes but are not limited by them. The game's progression system enables players to freely combine skills, talent stones, and equipment, allowing for the creation of truly unique character builds. Whether players want to specialize in ranged combat, magic, or melee, the open-ended development system caters to a wide range of playstyles.
The core gameplay revolves around turn-based tactical combat, where players must carefully manage their character's stamina, resources, and abilities to overcome a diverse array of enemies. The combat system is praised for its depth, requiring players to adapt their tactics to different foes and situations, making each battle a engaging strategic challenge.
The game's procedural generation extends beyond the open world, as quests, items, NPCs, and dungeons are also randomly created. This constant stream of new content and challenges ensures that no two playthroughs feel the same, keeping the experience fresh and encouraging players to embark on multiple adventures.
In addition to combat, players must also manage their character's survival needs, such as hunger and stamina. This adds an extra layer of strategy, as players must balance exploration, combat, and resource management to ensure their character's well-being. Crafting, cooking, and foraging mechanics further enhance this survival aspect of the gameplay.
The game's controls are praised for their simplicity and accessibility, allowing players to navigate the world and engage in combat primarily using the mouse. This streamlined interface makes the game easy to pick up and play, while still offering depth and complexity in its systems, catering to both casual and hardcore players.
While the game has a main quest chain, much of the narrative emerges organically through the player's actions and the procedurally generated events they encounter. This encourages players to create their own stories and experiences as they progress through the world, fostering a sense of ownership and investment in their character's journey.
The game offers players the choice to play with or without permanent death (Ironman mode), catering to both those who enjoy the high-stakes challenge of roguelike gameplay and those who prefer a more forgiving experience. The game's difficulty can also be adjusted, allowing players to tailor the challenge to their personal preference.