Voice of Cards: The Isle Dragon Roars is an RPG set in a world of swords and sorcery, told entirely through the medium of cards.
The game presents the entire experience through a series of illustrated cards, creating a distinct tabletop RPG aesthetic. Players move across a game board represented by cards, with encounters and events triggered by flipping over new cards. This card-based presentation extends to character interactions and combat, with a game master-like narrator guiding the player through the adventure.
The turn-based combat system sees players and enemies taking alternating turns to attack, use skills, and defend. Each character has a set of skills and abilities represented by cards in their hand, which they can play to perform actions. Enemies also have their own card-based abilities that players must strategize against. While the combat is relatively simple, focusing on elemental weaknesses and status effects, it maintains a brisk pace that complements the game's narrative-driven approach.
Players can customize and upgrade their party members through acquired equipment and level-up bonuses. As the party levels up, they gain access to new skills and abilities, allowing for some tactical depth in building an effective team. However, the customization options are limited compared to more traditional RPGs.
Many players have noted that the combat is relatively easy and straightforward, with few challenging battles outside of select boss encounters. The frequent random encounters can feel repetitive at times, but the simplicity of the combat system helps maintain the game's focused pace.
The unique card-based presentation and tabletop RPG-inspired gameplay are the primary appeals of this experience. While the combat mechanics are basic, the game's strengths lie in its atmospheric storytelling and charming, nostalgic aesthetics that evoke the feeling of a traditional pen-and-paper roleplaying session.