Exertus

by Loneminded

The Developer Says...

Through use of the fluid movement set and dynamic level elements, players have the simple aim of getting from point A to point B, either by using the beaten path or the off-path environment within semi-linear levels.

Players Like...

❤ Fluid Movement Mechanics

Players praise the game's responsive and satisfying movement system, which includes a variety of traversal options. Mastering wall-running, sliding, double-jumping, and a "rocket jump" ability allows players to navigate the semi-linear levels with impressive fluidity and control. Reviewers highlight the enjoyment in experimenting with different movement techniques to find the most efficient routes through each challenge.

❤ Engaging Semi-Linear Level Design

The game features 42 original levels with a semi-linear structure, giving players the freedom to choose their own path to the end goal. Reviewers note the enjoyment in exploring the various level elements and dynamic environmental features, using them to their advantage as they experiment with different approaches to each challenge.

❤ Addictive Speedrunning and Competitive Leaderboards

A core focus of the gameplay is speedrunning and competitive play, with global leaderboards allowing players to compete for the fastest times on each level. Reviewers describe the addictive nature of optimizing routes and improving personal bests, praising the game's movement mechanics as well-suited for high-speed, precision platforming.

❤ Balanced Difficulty and Accessibility

While some reviewers report struggling with certain mechanics, such as wall-running, the overall consensus is that the game maintains a good balance of challenge and accessibility. The ability to instantly restart levels is highlighted as a helpful feature that enables quick experimentation and retries, ensuring the game remains enjoyable for both casual players and skilled speedrunners.

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