Jack Move is a JRPG that features a unique blend of gritty cyberpunk story telling, turn based battles and beautiful modern pixel art. Take on the role of Noa, a vigilante hacker who is thrust into a world of murder, kidnapping and dark research after her father goes missing.
The turn-based combat system features an Action Gauge that fills over time, allowing players to choose from a variety of offensive, defensive, and support abilities. These abilities follow a rock-paper-scissors style elemental weakness system, where certain skills excel against specific enemy types. Effectively exploiting these weaknesses is crucial to gaining the upper hand in battles.
The standout gameplay mechanic is the customizable "cyber deck". Players can equip different "software" programs on the protagonist's cyber deck, granting access to unique hacking abilities. These programs include offensive attacks, defensive buffs, debuffs, and more. The ability to swap programs mid-battle adds an extra tactical layer, as players must manage their limited RAM capacity.
Several accessibility options enhance the experience. Players can adjust the random encounter rate, allowing them to explore at their preferred pace. There is also a one-hit kill button for regular enemies, streamlining backtracking. The clean, intuitive user interface clearly communicates status effects and enemy weaknesses.
While the early and mid-game battles tend to be relatively easy, allowing players to quickly overpower regular foes, the final boss fight is significantly more challenging. This uneven difficulty curve may frustrate some, requiring a deeper mastery of the cyber deck customization to succeed.