Discover the secrets of the Calamity, a surreal catastrophe that shattered the world to pieces.
You control a character called "The Kid" through a post-apocalyptic world, engaging in fast-paced, real-time combat using a variety of upgradeable melee and ranged weapons. You can equip two weapons at a time, seamlessly swapping between options like a sledgehammer and a dueling pistol during battle. Each weapon type has distinct movesets and special abilities, such as the sledgehammer's ground pound or the pistol's rapid-fire burst. In addition to weapons, you have access to several equippable "Abilities" or special skills. These skills are triggered using a rechargeable "Perk" meter and can provide powerful effects like an area-of-effect shockwave or a defensive dodge that triggers a counter-attack when timed correctly.
As you progress, you'll encounter a diverse array of enemy types, each with their own attack patterns and weaknesses. Effectively managing threats like the lumbering Gasfellas and the agile Scumbags, and seamlessly switching between your various weapons and abilities, is crucial to success. The game's difficulty can be adjusted through an in-game "Shrine" system, allowing you to increase or decrease parameters like enemy health, damage, and your own movement speed. This customizable difficulty caters to players seeking a more casual, story-driven experience or a greater challenge. Completing the main campaign unlocks a "New Game+" mode, where you can carry over your upgraded weapons and equipment for an even more difficult playthrough.
Beyond the story campaign, the game offers additional gameplay modes to extend its replayability. The "Proving Grounds" challenge mode tasks you with surviving increasingly difficult waves of enemies, while the "Score Attack" mode encourages speedrunning and high-score chasing on global leaderboards. These supplementary modes, combined with the varied weapon and ability combinations, provide ample opportunity to refine your skills and push the limits of the game's combat system.
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