Tenderfoot Tactics

by Badru, Michael Bell, Isa Hutchinson, Taylor Thomas, Zoe Vartanian, Madison Pathe, Ice Water Games

The Developer Says...

A party of goblins, granted magic by an ancient spirit, wanders the archipelago, fighting back the terrible Fog. Wield elemental power with wild repercussions in this open-world tactics RPG.

Players Like...

❤ Reliable Abilities and Consequences

The combat system eschews random chance, ensuring each ability's effects play out predictably. Players can confidently plan their moves, as the game clearly communicates how abilities will impact the battlefield. This deterministic approach allows for deep strategic thinking, as players experiment to understand the intricate interactions between different skills and environmental factors.

❤ Transforming the Battlefield

A key gameplay mechanic is the ability to dramatically alter the terrain. Players can raise or lower elevation, conjure water, ignite vegetation, and more. These environmental changes have significant tactical implications, enabling players to hinder enemy movement, create advantageous positions, or set up devastating elemental combos. Mastering the interplay between the elements and the battlefield is crucial to success.

❤ Unpredictable Turn Order

The initiative system constantly shifts the order of actions, as certain abilities can raise or lower a character's place in the turn order. This adds an extra layer of complexity, as players must consider not just the effects of their skills, but also how they will impact the sequence of turns. Disrupting enemy actions or ensuring one's own units act at critical moments becomes an important part of the strategic calculus.

❤ Flexible Character Customization

Each party member can unlock and train in various advanced classes, granting access to a wide array of unique abilities. Players can freely mix and match these classes, allowing for a high degree of customization and experimentation. As characters level up and acquire new skills, players can create synergistic team compositions and discover novel strategies to overcome challenges.

❤ Learning from Mistakes

The game is designed to be forgiving, as players can retry any combat encounter as many times as needed. Even if the party is defeated, they are simply transported back to their last save point, preserving all progress. This allows players to freely experiment and learn from their mistakes, without fear of losing significant progress. The lack of punishing failure encourages a spirit of exploration and discovery.

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