Verne: The Shape of Fantasy

by Gametopia, Assemble Entertainment, WhisperGames

The Developer Says...

Become Jules Verne and adventure into the dangers that hide in Hemera, a fantastic parallel world built from his own imagination. Explore, solve puzzles and unlock the most coveted secret of the mighty Atlantis.

Players Like...

❤ Narrative-Driven Gameplay

The game immerses players in an engaging and imaginative tale that draws inspiration from Jules Verne's classic works. The well-crafted narrative seamlessly blends an original plot with elements from Verne's novels, making the story the primary focus of the gameplay experience.

❤ Exploration and Puzzle-Solving

Players navigate the detailed, pixel art environments of the Nautilus submarine and other locations, searching for clues, items, and interacting with various objects and characters. The game encourages thorough exploration, as players may uncover hidden collectibles or discover alternative solutions to progress through the puzzles. Reviewers describe the puzzles as balanced, challenging players without becoming overly frustrating.

❤ IMAG Mechanic and Time Travel

One of the game's unique gameplay elements is the IMAG, an ancient device from Atlantis that allows players to rewrite history and change the course of events. This "time travel" mechanic adds an extra layer of depth to the puzzle-solving, as players can experiment with different outcomes and find creative solutions. While some reviewers felt the IMAG's potential was not fully explored, the ability to alter the past adds an interesting and innovative twist to the classic adventure game formula.

❤ Stealth and Quick-Time Events

The game incorporates some stealth sequences and quick-time events, which not all players found to be a perfect fit for the overall experience. Some reviewers expressed frustration with these gameplay elements, feeling they disrupted the pacing and flow of the narrative-driven exploration and puzzle-solving. However, others noted that these sections, while not the game's strongest aspect, were still manageable and did not significantly detract from the overall enjoyment.

❤ Accessibility and Presentation

The game offers accessibility, allowing players to use either a controller or keyboard and mouse to navigate the experience. The pixel art visuals and atmospheric soundtrack are frequently cited as highlights, seamlessly transporting players into the world of Jules Verne. The attention to detail in the environments and the integration of Verne's literary works contribute to a sense of immersion and appreciation for the source material.

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