Chill out as you explore the beautiful, realistic island of exiles. Gather resources, craft tools, construct buildings and settlements. Manage tribe and automate your gameplay. Discover 4 lands, a storyline and save the inhabitants of the island.
The game features a unique building system where players provide necessary resources, which then automatically construct structures piece-by-piece. Players can build a variety of facilities like huts, workshops, and storage units to support their growing settlement. As players progress, they unlock new, more complex building blueprints, requiring careful placement and resource distribution network planning. Reviewers praise this automated construction approach, finding it satisfying and well-balanced.
To fuel building projects and sustain the tribe, players gather a wide range of raw materials like wood, stone, and fiber. The game seamlessly shares resources across all settlements, demanding strategic planning to ensure adequate supply. Unlocking new land areas introduces fresh resource pools and production buildings, providing a sense of meaningful advancement as players progress. Reviewers highlight the satisfaction of automating more production tasks through tribal members as a core part of the progression system.
Players assign tribe members to roles like hunting, fishing, and crafting. As the tribe grows, players can delegate more responsibilities, creating an efficient production pipeline. Reviewers appreciate the balance between direct control and automated tribal activities, finding the ability to expand the tribe and automate tasks to be a rewarding mechanic.
The large, open island is divided into distinct biomes, each with unique resources, challenges, and opportunities for discovery. As players unlock new areas, they encounter additional tribe members to recruit and special 'mega-projects' requiring significant investment. Reviewers frequently cite the sense of wonder and environmental storytelling achieved through exploration as a highlight, despite some criticism over the lack of interactive or dangerous elements.