The World is Your Weapon

by kagaya, DWANGO Co., Ltd.

The Developer Says...

Wells, pitfalls, houses, villagers, monsters (!?), anything around you can be a weapon! An action RPG that you've never seen before, you can fight with all the objects you see in the game. There are more than 300 kinds of weapons.Aim to complete the weapon gallery!

Players Like...

❤ Players Can Pick Up Virtually Anything as a Weapon

The standout feature of this game is the ability to equip an astounding variety of objects as weapons, from conventional items like furniture and tools to more outrageous options such as villagers, trees, and even the player's own house. Reviewers repeatedly express delight in the creativity and humor enabled by this mechanic, reveling in the freedom to experiment with the game's 300+ potential weapons.

❤ Strategic Turn-Based Combat

Gameplay follows a grid-based, turn-based combat system that requires players to thoughtfully consider the unique properties of their chosen weapons. Each item has distinct elemental effects, durability, and attack patterns that factor into its effectiveness. While the underlying combat is relatively simple, reviewers note that the diverse weapon options help keep battles engaging and encourage continued experimentation.

❤ Addictive Weapon Collection

Alongside using the weapons, players can also catalog them in an in-game encyclopedia, creating an addictive secondary objective. Filling out this "weapon gallery" provides a tangible sense of progression as players expand their arsenal, which reviewers frequently cite as a rewarding aspect of the experience.

❤ Satisfying Cycle of Exploration and Progression

As players progress, they can level up their character, unlock new areas, and acquire increasingly powerful weapons. The process of exploring the game world, encountering new environmental objects to weaponize, and using those items to overcome challenges is described as a consistently entertaining and satisfying cycle. While the main narrative is relatively light, the joy of discovery and freedom to interact with the world in creative ways keeps the experience feeling fresh.

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