Knuckle Sandwich is a turn-based RPG by Andy Brophy. Get a job, beat up some monsters, and solve a mystery that's plaguing Bright City.
The combat system incorporates a diverse set of WarioWare-style minigames. When engaged in battle, players must successfully complete these minigames to execute attacks or defend against enemy actions. The minigames span various genres, including rhythm games, shoot-em'-ups, memory puzzles, and quick-time events. Reviewers praise this system for its creativity, as successfully completing the minigames not only prevents damage, but also allows players to deal additional damage to enemies.
To address these potential issues, the game offers a high degree of customization and accessibility options. Players can adjust the overall difficulty level and toggle the inclusion of certain minigame types. Reviewers appreciate this flexibility, as it enables them to find the right balance between challenge and enjoyment.
The game also features a wide variety of enemy types, each with their own unique attacks that require specific minigame responses. Reviewers highlight the creativity and visual flair of these enemy designs, as each encounter presents a distinct challenge. However, some note that enemy variety can start to feel repetitive towards the later stages of the game.
As players progress, they can unlock new special attacks for their party members, each with their own unique minigame. Reviewers appreciate the sense of progression and character development this provides, as they can experiment with different skill combinations. The RPG elements, such as equipping weapons and accessories, are also praised for their ability to subtly influence the combat encounters, despite some inconsistencies in their direct impact.