An immersive sandbox detective stealth game set in a fully simulated sci-fi noir city of crime and corruption. Think like a private investigator and take on jobs to earn cash on your path to catching a serial killer. If you don’t catch them - they will kill again…
The game places players in the shoes of a private investigator, tasking them with solving a variety of murder cases and other jobs. To do so, players must scour fully simulated, procedurally generated crime scenes, searching for evidence such as fingerprints, shell casings, and clues left by the killer. Players can then use this evidence to track down suspects, search their apartments and workplaces for more information, and piece together the sequence of events.
The game's open world is populated by hundreds of fully simulated citizens, each with their own daily routines, relationships, and activities. Players can freely explore this living, breathing city, breaking into apartments, accessing private records, and tailing suspects. The actions of one character can have rippling effects on others, creating a web of interconnected narratives for players to uncover.
Each case presented to players is procedurally generated, with unique clues, suspects, and evidence to uncover. This means that no two investigations will be exactly the same, and players must approach each one with a fresh mindset. The game does not provide a clear path to the solution, nor does it explicitly tell players when they have found the culprit. Instead, players must carefully examine the available information, make connections, and draw their own conclusions.
The game offers a high degree of player agency, allowing individuals to approach each investigation in their own way. Players can choose to break into apartments, bribe witnesses, or employ a variety of other tools and methods to gather evidence and catch the culprit. This can lead to highly unique and memorable experiences, as players navigate the consequences of their choices. The game's emphasis on player agency and open-ended investigation means that the narrative and outcomes of each case are largely driven by the player's own decisions and problem-solving skills.