Capsized is a fast paced 2D platformer focused on intense action and exploration. As a intrepid space traveler, your ship has crash landed on a mysterious alien planet. You must navigate through the perilous environment and fight off blood-thirsty creatures to save your crewmates and escape with your lives!
Players wield a jetpack that allows for short-burst vertical movement and a gravity hook that can latch onto surfaces and enemies, providing a grappling hook-like mechanic. Combining these movement tools with the game's physics-based interactions creates a fluid and dynamic platforming experience. Players can use the gravity hook to pull themselves towards ledges, swing across gaps, or yank enemies closer for melee attacks. The jetpack adds vertical maneuverability, enabling players to reach higher areas or escape dangerous situations.
The diverse arsenal includes a basic energy pistol, a rocket launcher, and a plasma-based machine gun, among other futuristic weapons. What makes the weapons stand out is that each one has an alternate fire mode. The standard pistol can charge up to fire a more powerful shot, while the rocket launcher can switch to a grenade launcher mode. This encourages players to experiment with the different weapons and find the most effective tool for each situation, whether it's quickly dispatching a group of enemies or strategically eliminating a more formidable foe.
Players can manipulate objects like boulders and crates, using them as platforms, shields, or even projectiles to take out enemies. The game's physics engine allows players to fling objects with the gravity hook or knock back enemies with a "gravity ram" ability. This adds an element of physics-based problem-solving, as players must often think creatively to navigate obstacles or overcome challenging encounters.
The non-linear level design encourages exploration and rewards players for thorough investigation. Each environment is densely packed with hidden areas, secret passages, and optional objectives, providing an incentive for players to approach challenges in multiple ways using their toolkit of movement and combat abilities. This promotes a sense of freedom and personal expression, as players can develop their own strategies and playstyles to overcome the game's challenges.
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