Year 1976, the stormy Cultural revolution has died down, hard times of hongweibing and public critics are coming to an end. Old and sick Mao Zedong will soon leave China to his comrades from CPC. The Cold War is coming into a new phase...
Players lead the People's Republic of China from 1976-1985, making pivotal decisions that reshape the nation's trajectory during a tumultuous historical moment.
Track 30+ party leaders with individual ideological traits, manage intricate political conspiracies through promotion, demotion, and strategic elimination, navigate complex faction dynamics where a single miscalculation can trigger a leadership coup.
Allocate precise budget percentages across agriculture, industry, and military sectors, choose between hardline communist planning and market-oriented reforms, experiment with economic models ranging from Soviet-style centralization to cautious capitalist experimentation.
Manipulate relationships with USSR, USA, and regional powers through nuanced diplomatic options, support or suppress revolutionary movements across Asia, strategically balance global ideological tensions.
Over 50 potential game endings, decisions generate unpredictable, butterfly-effect-like consequences, historically grounded scenario modeling, two-week incremental time progression.
Transform China into a Maoist stronghold, market economy, or hybrid system, encounter challenging strategic dilemmas, explore alternative historical trajectories, simulate complex geopolitical decision-making.
Indie-level minimalist design, occasional translation quirks, steep learning curve, frequent developer updates.
Cold War history enthusiasts, complex strategy game players, geopolitical simulation fans, alternative history explorers.
This simulation offers an unprecedented, deeply interactive exploration of China's most pivotal post-revolutionary decade.
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