Simmiland is a god-like card game. In this game you indirectly influence a small civilization by manipulating their surroundings by playing cards 🃏🃏🃏 Playing cards on different biomes and objects will result in different findings. The way you play the game will define how mankind will develop!
In this god-like simulation game, you indirectly influence a small civilization by playing cards that manipulate the environment. The core gameplay revolves around a deck of cards representing various elements, objects, and actions. Strategically placing these cards on the game world produces different results, allowing you to experiment and discover synergies.
As you introduce new elements, the human civilization reacts and evolves accordingly. They use the resources and discoveries you provide to build structures, craft tools, and acquire new knowledge. Balancing the humans' demands with guiding their technological and societal progress is key.
Progression comes from unlocking new cards to expand your deck's possibilities. The game also offers an "endless mode" for open-ended experimentation. Each game features a randomly generated world, ensuring a unique setup and set of challenges every time. Combined with the deck-building mechanics, this encourages repeated playthroughs as you strive to unlock new cards and devise novel strategies.
A unique challenge is the unpredictable and emergent complications that arise from the AI-controlled humans, who don't always behave rationally. This forces you to adapt and troubleshoot, adding a puzzle-like element to the experience.
Despite the depth in card interactions and civilization development, the core gameplay loop is relatively simple and easy to pick up, making it an accessible "pick-up-and-play" experience.
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