Damned Daniel

by Red Mouse Games

The Developer Says...

The story of a failing business and its owner desperate to pull it out of the gutter. Even if that means turning to an unknown, sinister figure with an even more sinister book. Follow Daniel through shady adventures, battle monsters in turn based combat, and watch as his conscience ebbs away...

Players Like...

❤ Gameplay Overview

The game blends classic turn-based RPG mechanics with a signature dark, vulgar humor. Players take on the role of Daniel, a struggling alchemist, as he navigates his shady adventures and battles monsters.

❤ Combat System

In combat, players can choose between melee attacks, ranged attacks, and alchemical magic. While the combat system is relatively straightforward, reviewers noted that it can be challenging, requiring players to strategically use their abilities and manage their resources. Unlike typical RPGs, players only face story-related boss fights, rather than random encounters.

❤ Exploration and Progression

Outside of combat, players can explore the game's environments and interact with various characters and objects. Interacting with the environment allows players to gain experience points, which they can use to level up Daniel and unlock new abilities. However, some reviewers felt the game was a bit linear, wishing for more opportunities to freely explore the game world.

❤ Narrative Focus

The game is primarily a story-driven experience, with a strong emphasis on its dark, comedic narrative. Reviewers praised the writing and dialogue, finding the game's humor to be both hilarious and disturbing at times. The story follows Daniel as he makes increasingly questionable decisions in an attempt to save his failing business, leading to unexpected and often shocking consequences.

❤ Player Feedback

Overall, players have enjoyed the gameplay, with many praising the unique blend of RPG mechanics and dark humor. The turn-based combat, while not revolutionizing the genre, complements the game's narrative focus. While some players wished for more freedom to explore the game world, the majority of reviews highlight the game's strong writing and storytelling as the primary draw.

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