Summer has arrived early to Saint Angraecum Academy, and with it comes change. Follow the story of Erika in the second game in the Flowers series.
The game primarily involves progressing through a story by reading text and making choices that affect the narrative. It lacks traditional gameplay mechanics like combat or puzzles, focusing entirely on the visual novel experience.
Players are presented with dialogue options at key moments that determine how the story unfolds, leading to different narrative paths and endings. Reviewers noted the choice system offers more flexibility than the previous game, as players are no longer forced to tackle the endings in a specific order.
Interspersed throughout the main narrative are detective-style mystery segments. These require players to gather clues and evidence to solve minor mysteries. Reviewers felt these segments were generally easier to figure out compared to the previous entry, with the required evidence being more obvious.
Compared to the first game, reviewers noted several quality of life improvements. The translation quality was improved, with fewer noticeable typos or text display issues. Additionally, the game allows players more flexibility in how they approach the multiple endings, an enhancement over the strict ordering required previously.
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