Some Distant Memory

by Galvanic Games, Way Down Deep

The Developer Says...

A hand-drawn story exploration game set 300 years after the apocalypse. You play an archaeologist named Professor Zay, joined by her companion, ARORA, a centuries-old AI capable of recreating human memories from scanned relics.

Players Like...

❤ Uncovering the Past through Exploration

As an archaeologist named Professor Zay, players freely explore a well-preserved house from the pre-apocalypse era. By examining the relics and personal items scattered throughout the various rooms, players trigger holographic memories that reveal the lives and stories of the house's former residents. The point-and-click interface makes it easy to interact with the environment and gather information, while the map feature guides players to areas they have yet to fully explore.

❤ Narrative-Driven Progression Fuels Emotional Investment

The narrative serves as the primary driver of progression, with players piecing together the story of the house's inhabitants and the broader history of the post-apocalyptic world. The memories themselves are presented as interactive holographic projections, allowing players to witness key moments and conversations from the past. These narrative sequences are well-written and emotionally impactful, drawing players deeper into the game's themes of love, loss, and the resilience of the human spirit.

❤ Atmospheric Immersion Heightens the Experience

The game's hand-drawn visuals, muted color palette, and atmospheric soundtrack work in harmony to create a palpable sense of melancholy and wonder. The ruined landscapes and remnants of a bygone era evoke a strong sense of nostalgia and longing, encouraging players to slow down and take in the details of the environment.

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