A rhythm adventure from a new perspective. Drive and drift to the beat on a futuristic road trip through the music, where the skyline is always in sync.
The game presents a first-person view looking up at a 3D environment, rather than the traditional "highway" of notes scrolling down the screen. This unconventional perspective forces players to process visual cues like falling pillars, swinging bells, and moving cars to determine which lane they need to be in to hit the notes in time with the music. Reviewers consistently praise this perspective-based gameplay mechanic as one of the game's most distinctive and compelling features, as it requires players to adapt to a new way of processing rhythm game inputs.
The core gameplay loop of hitting notes in time with the music is complemented by a diverse array of environmental gimmicks and visual tricks introduced across the game's 8 regions. Players must navigate spinning turbines, avoid falling stalactites, and track swinging wrecking balls, among other challenges. Reviewers highlight how this sense of continuous progression and adaptation helps the experience avoid feeling repetitive, even as the difficulty ramps up.
The game provides a robust set of customization and accessibility options to tailor the experience. Players can increase the size of note indicators, enable automatic lane switching, or even have the game play itself entirely. These options allow casual players to enjoy the game's atmosphere and visuals without excessive frustration, while also providing hardcore rhythm game fans opportunities to push themselves with optional modifiers like disabling the note indicators.
Reviewers consistently praise the game's original soundtrack, composed by Makeup and Vanity Set, describing it as a "banger" that complements the visuals and gameplay. The tight synchronization between the music, environmental objects, and player inputs is cited as a key factor in creating a sense of flow and satisfaction when successfully navigating the game's challenges.