Retrace the path of the Prime Mover to uncover the story of the Byte of Burden! Prime Mover is an open-ended puzzle game about designing circuit boards.
This puzzle game challenges players to design intricate circuit boards using minimal components to solve progressively complex logic problems. Players build circuits that transform numerical inputs into specific outputs, gradually constructing sophisticated computational systems from basic building blocks.
Players receive a toolkit of eight simple components: increment/decrement buttons, comparators, locks, triggers, and others. They must creatively combine these tools to solve increasingly difficult puzzles, transforming basic elements into complex logical operations like multiplication and memory storage.
The most innovative mechanic allows players to create sub-boards within circuit boards, effectively building circuits inside circuits without space constraints. This approach enables players to construct incredibly complex solutions that would be impossible in traditional puzzle games.
After brief tutorial levels covering basic component interactions, puzzles rapidly escalate in complexity. Players must often exploit component limitations and discover unexpected interactions, pushing computational logic to its creative limits.
Challenges range from basic number manipulation to creating prime number detectors, memory cells, and rudimentary processors. Each puzzle builds upon previous solutions, requiring players to repurpose and refine earlier circuit designs.
Puzzle enthusiasts seeking deep cognitive challenges, programming logic aficionados, fans of extreme problem-solving games, and individuals fascinated by computational thinking.
Includes a punishing difficulty curve, requires significant mental flexibility, and may be potentially overwhelming for casual puzzle players.
This circuit board puzzle game transforms simple components into complex computational systems, offering an unparalleled challenge for players who thrive on intricate logical problem-solving.
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