I Am Overburdened is a silly turn-based roguelike full of crazy artifacts and a "hero" who has 20 inventory slots.
Players can equip and carry up to 20 items, encouraging experimentation with different equipment combinations. Reviewers praise this abundance of inventory slots, noting that it adds a layer of strategic decision-making as players must carefully consider which items to keep and discard to create powerful synergies.
Each run through the procedurally generated dungeons is unique, with players navigating through different layouts, encountering various enemies, and discovering new artifacts. The sense of discovery and the "just one more run" mentality captivate many players, who find the gradual progression and permanent death mechanic to be a compelling draw.
The combat system is straightforward, with enemies remaining stationary while the player makes all the moves. While some reviewers note this simplicity can feel a bit lacking in depth, many appreciate the accessibility and casual nature of the combat. The focus shifts to managing resources, choosing engagement wisely, and optimizing item synergies rather than complex tactical maneuvers.
The game features over 100 unique artifacts, each with distinct abilities and effects. Experimenting with different item combinations and discovering powerful synergies is a core part of the gameplay loop. Reviewers highlight the joy of finding unexpected and often humorous artifacts that can dramatically alter the course of a run.
The game offers both a normal mode and a challenging "Nightmare" mode, catering to players of different skill levels. The normal mode provides an accessible and casual experience, while the Nightmare mode introduces a steep difficulty curve that requires careful planning and optimal item usage. Overcoming the Nightmare mode is often cited as a rewarding and satisfying accomplishment for dedicated players.
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