The long-awaited third game in the groundbreaking SUPERHOT franchise - MIND CONTROL DELETE gives you more insight into the world of SUPERHOT, more story, more signature gameplay. Keep dancing the slow-motion ballet of destruction for so much longer than ever before.
The core gameplay revolves around a distinctive "bullet time" effect, where time only moves when the player moves. This allows for a deliberate, tactical approach to combat encounters. Players can plan out their moves and precisely time their actions to dodge bullets and take down enemies.
Players have access to a wide range of weapons, including firearms, melee weapons, and thrown objects. Each weapon type offers unique strengths and weaknesses, encouraging players to experiment and adapt their playstyle. In addition to direct combat, players can strategically throw objects to stun or eliminate enemies from a distance.
The game introduces a rogue-lite structure, with levels being randomly assembled into "nodes" that the player must progress through. This adds an element of unpredictability, as the player must adapt to new enemy placements and environmental layouts on each attempt. The randomized nature of the levels, combined with the ability to unlock new abilities and perks, provides substantial replayability.
The time manipulation mechanic allows players to execute complex maneuvers and feats of athleticism, such as disarming enemies, deflecting projectiles, and chaining together kills in a graceful, balletic fashion. Mastering the game's movement and combat mechanics is key to success, rewarding skilled players with a profound sense of power and control.
As players progress, they unlock new "Minds" (playable characters) and a variety of abilities and perks that can be selected before each run. These customization options allow players to tailor their playstyle and approach to combat, further enhancing the game's replayability and depth.