Arthurian Legends

by Scolaro Games

The Developer Says...

Arthurian Legends is a medieval first person action game set in the land of Albion during a time of myth and legend. Battle hordes of Saxons, demonic beasts, the undead and worse in thy quest to save Albion from The Masters of the Old Religion.

Players Like...

❤ Combat System

Players slice through enemies using an exceptionally deep first-person melee system. The game challenges players to strategically wield weapons like the hunter's axe or two-handed sword, knowing each weapon breaks after repeated strikes. Combat rewards precise timing: a perfect shield parry can stun enemies, while dual-wielding enables complex attack combinations.

❤ Weapon and Spell Arsenal

Players unleash destruction through brutal melee weapons that decapitate enemies, a crossbow for ranged precision, magic spells that freeze opponents or engulf them in flames, tactical items like bear traps and explosive grenades, and one-handed weapons paired with off-hand daggers or mini-crossbows.

❤ Level Design

Expertly crafted environments challenge exploration through interconnected maps spanning gloomy swamps, abandoned villages, and frozen caverns. The design rewards vertical movement, includes cunningly hidden secret areas with unique rewards, and creates pathways that feel organically connected, never artificially linear.

❤ Enemy Diversity

Players battle through waves of Saxon warriors with varied attack patterns, undead knights emerging from crypts, demonic beasts with unpredictable movements, exiled mages wielding dark magic, and challenging mini-bosses requiring distinct strategies.

❤ Difficulty and Progression

Higher difficulty modes demand precise dodge-and-block mechanics, careful healing item management, strategic weapon switching, and attentive environmental awareness.

❤ Technical Atmosphere

Despite limitations of the 001 Game Creator engine, the experience authentically recreates 90s FPS gameplay with sprite-based enemies modeled from costumed actors, visceral combat sound design, pixel-art graphics mimicking classic Build engine titles, and a deliberately chunky, nostalgic visual aesthetic.

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