A shop game with RPG? Or is it RPG with a shop? Collect materials, Craft weapons, Train your staff and defeat your enemy! This is Weapon Shop Fantasy!
Players can unlock over 200 different crafting recipes by completing quests, which often require producing specific items. As players craft more powerful weapons, armor, and equipment, they can then equip their adventuring staff members to help them gather better materials on expeditions. This crafting and progression loop is a key draw, as players can continually improve their shop's output and capabilities.
Players send out their adventurer staff members on expeditions to gather raw materials needed for crafting. These adventures are automated, but players can monitor their progress and retreat them if needed. The random nature of what materials are gathered on each expedition, as well as the risk of losing staff members, adds an element of strategy to how players manage their resources.
The game allows players to hire and train various staff members to work in different roles within the shop, such as crafting, enchanting, or adventuring. Each staff member has unique attributes that can be further customized by equipping them with gear crafted in the shop. Optimizing staff compositions and gear loadouts is an important part of progressing through the game's challenges.
Completing quests unlocks new recipes, staff members, and shop upgrades, giving players tangible progression rewards. The quirky, humorous tone of the writing and characters also helps inject personality into the gameplay loop.
As players advance, the game introduces various automation features, such as auto-crafting and auto-adventuring. This allows for more idle progression, where players can leave the game running and return to find their shop has continued generating resources and income. The balance between active management and passive progression is a key part of the game's appeal.
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