Holdfast: Nations At War

by Anvil Game Studios

The Developer Says...

Fight on multiple fronts in Holdfast: Nations At War - A multiplayer first and third-person shooter set during the great Napoleonic Era and WW1. Charge into battle with over 150 players per server!

Players Like...

❤ Intense, Large-Scale Battles

The game places players in the midst of historic clashes across the Napoleonic Era and World War 1, with servers accommodating over 150 combatants. Players can choose from 26 distinct classes, each offering unique abilities and tools essential for team survival. The core gameplay revolves around frenetic, coordinated battles, whether in open-field scenarios or coastal siege assaults. The slow-loading muskets and need for precise aim create a challenging, yet rewarding combat experience.

❤ Naval Warfare

In addition to land-based combat, the game allows players to take command of various ship types and engage in naval warfare. Players must work together with their crew to navigate the seas, fire cannons, manage the vessel's integrity, and even board enemy ships. The naval combat adds an extra layer of strategic depth and complexity to the overall gameplay.

❤ Character Customization and Progression

As players progress, they can unlock new heads, muskets, and melee weaponry to customize the appearance of their characters. This character progression system provides a sense of growth and investment in the game.

❤ Community-Driven Gameplay

The game's proximity voice chat enables players to communicate and coordinate in real-time during battles, fostering a highly immersive and social experience. Players can join regiments (game clans) and participate in organized events, further enhancing the community-driven nature of the gameplay.

❤ Spontaneous, Hilarious Moments

The combination of 150+ players, proximity voice chat, and the game's inherent silliness leads to a chaotic, yet highly entertaining experience. Players may encounter spontaneous moments, such as others blasting music through their microphones or improvising role-playing scenarios, creating an abundance of unexpected, comedic encounters that keep the gameplay engaging and memorable.

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