Devilated

by Trunka, Neon Doctrine

The Developer Says...

Devilated is an ultraviolent RPG old-school shooter where you brutalize and cannibalize your demonic foes in equal measure. Eat their face before they eat yours.

Players Like...

❤ Fluid and Responsive Controls

Players praise the game's tight, intuitive controls, which allow for smooth transitions between shooting and melee combat. Advanced movement options, such as dashing and gliding, give players a strong sense of control and fluidity during the frenetic battles.

❤ Brutal, Savage Combat

The core gameplay loop revolves around intense, gory battles against a diverse array of unsettling and inventive enemy designs. Players delight in the ability to brutalize and devour their demonic foes in increasingly creative ways, such as crushing them with their bare hands to regain health or ammunition. The combination of fast-paced shooting, melee mechanics, and the game's dark, disturbing atmosphere creates a uniquely savage and satisfying experience.

❤ Varied and Unique Weapon Arsenal

One of the game's standout features is its extensive arsenal of over 100 highly diverse and creative weapons, including conventional firearms and bizarre, imaginative designs like a hand-shaped "handgun" that functions as a burst-fire shotgun. The deep weapon system, coupled with the ability to dual-wield and upgrade them, allows players to craft their own unique approach to combat.

❤ Exploration and Progression

While the game's focus is on intense, frenetic combat, the complex, labyrinthine level design and the need to scavenge for resources encourage a sense of discovery and dynamic, moment-to-moment gameplay. Players must navigate the game's extensive levels, filled with secrets, alternate pathways, and environmental storytelling elements.

❤ Replayability and Customization

The game's robust progression system, which allows players to unlock new abilities, upgrades, and modifiers, significantly changes the way they approach combat. The inclusion of a New Game+ mode that increases the enemy count with each playthrough, along with the ability to create custom maps and environments, further extends the game's longevity and replayability for dedicated fans.

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