Devilated

by Trunka, Neon Doctrine

The Developer Says...

Devilated is an ultraviolent RPG old-school shooter where you brutalize and cannibalize your demonic foes in equal measure. Eat their face before they eat yours.

Players Like...

❤ Fast-Paced, Chaotic Gameplay

The game delivers an intense, adrenaline-fueled experience through its lightning-fast movement, responsive controls, and frantic combat against hordes of demonic enemies. Players can dash, double-jump, and even slow down time to navigate the complex, labyrinthine levels and engage their foes.

❤ Variety of Weapons and Playstyles

One of the standout aspects is the wide variety of unique and unconventional weapons. The arsenal boasts over 100 different firearms, blades, and experimental tools of destruction, each with their own distinct characteristics and behaviors. This allows players to experiment and develop their own preferred playstyle, whether it's focusing on high-powered firearms, dual-wielding, or relying on brutal melee attacks.

❤ Brutal Melee Combat

The melee combat system is particularly satisfying and visceral, with players able to use a variety of close-quarters weapons, such as swords and axes, to brutalize their demonic opponents in gory, up-close encounters. The "kick" ability is especially devastating, capable of decimating enemies with a single strike.

❤ Corpse Interaction and Regeneration

Another unique mechanic is the ability to interact with the bodies of defeated enemies. Players can pick up and use the corpses as temporary shields, or even consume them to regenerate health and ammunition. This adds an additional layer of strategy to the combat, as players must balance their offensive and defensive actions.

❤ Boss Battles and Progression

The game also features 30 unique and challenging boss encounters at the end of each level. These boss fights often have multiple phases and require players to learn and exploit their weaknesses, further emphasizing the game's skill-based combat. The progression system, which allows players to unlock new abilities and upgrades after defeating bosses, also contributes to the sense of advancement and mastery over the game's systems.

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