Warhammer 40,000: Dawn of War II: Retribution

by Relic Entertainment, Feral Interactive (Mac/Linux), SEGA

The Developer Says...

Command any of the six unique factions in the next standalone expansion of the critically acclaimed Dawn of War real-time strategy franchise. Choose to build a massive army or lead a small squad of elite heroes into battle and experience a single player campaign customized to your favorite race.

Players Like...

❤ Blends RTS Tactics and RPG Progression

The game puts players in control of small, elite squads rather than massive armies. Each squad member levels up, unlocking new abilities and gear that can dramatically alter playstyles. This RPG-like progression creates a sense of attachment to individual units.

❤ Tactical Positioning and Decision-Making

Players must tactically position their squads to make effective use of the cover system. Taking cover grants units damage resistance, forcing a focus on flanking and using abilities rather than raw DPS. Thoughtful decision-making matters more than rapid clicking.

❤ Diverse Faction Variety

The six playable factions - Space Marines, Eldar, Orks, Chaos, Imperial Guard, and Tyranids - each have distinct unit rosters and playstyles. Experimenting with these diverse approaches adds tremendous replayability to the campaign, which adapts its story and objectives for each faction.

❤ Cooperative Multiplayer and Modding

Retribution shines in its multiplayer modes. The cooperative "Last Stand" mode tasks three players with surviving increasingly difficult waves of enemies, leveraging their leveled-up heroes and synergistic abilities. The active modding community, such as the "Elite Mod," further enhances the multiplayer experience.

❤ Visceral and Impactful Combat

Combat in Retribution feels visceral and impactful. Vehicles realistically lose control and explode, while unit abilities create a dynamic interplay on the battlefield. This blend of tactics and physics-based destruction results in a satisfying and challenging gameplay experience.

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