Rose of Winter is a charming visual novel with adventure, romance, and heartbreak. Choose one of four princes to take on your adventure, and make decisions to unlock multiple endings.
Interactive visual novel with strategic dialogue choices, players select a prince to escort through treacherous Mount Needle. Each route unfolds in 30-45 minutes, unlocking multiple endings by making strategic decisions. Intuitive choice system with meaningful narrative consequences, and convenient skip and save functions enhance replay value.
Control Rosemary, a muscular knight-in-training who breaks genre stereotypes with a powerful physique celebrating body diversity, complex personality balancing strength and vulnerability, proactive narrative participation, armor with playful pink highlights, and genuine emotional depth.
Four distinct potential partners, each with unique narrative: Falkner (pocket-sized Fae royal), Tirune (potentially dangerous dragon prince), Kuya (emotional beast-prince), and Crow (mysterious human companion).
Rapid storytelling pace with nuanced character interactions, surprising emotional depth, and subtle worldbuilding through individual storylines.
Developed using Unity's Fungus toolkit, featuring Toby Fox's evocative soundtrack and a minimalist yet charming illustration style.
Witty, self-aware dialogue with tastefully constructed romantic moments, character transformation arcs, unexpected plot twists, and an emotional spectrum from heartwarming to melancholic.
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