The RTS/FPS phenomenon has moved into space! Build your base on an asteroid, command fleets of starships for epic battles, pilot fighters, mine and trade resources, assemble robots to defend or assault other stations. Take sole command or share the glory as you fight for control of the quadrant.
The game blends real-time strategy (RTS) and first-person shooter (FPS) elements, allowing players to seamlessly transition between commanding fleets and armies from a top-down perspective and directly participating in the action by piloting ships, controlling ground units, and engaging in close-quarters combat. Many players praise this hybrid approach as a standout feature that sets the game apart from traditional RTS or FPS titles.
Players can choose from three distinct factions - Science, Industrial, and Spy - each with unique strengths, weaknesses, and playstyles. Adapting your approach to the faction you choose and the specific opponents you face adds depth and strategic nuance to the gameplay.
Constructing and managing an asteroid-based base is a crucial aspect of the game. Players can build a variety of structures to produce resources, manufacture units, and strengthen their defenses. The resource management and power prioritization required add an engaging layer of strategic depth.
Players can customize and control fleets of diverse starships, engaging in large-scale, tactical battles. The ability to directly pilot individual ships in FPS mode allows for a more immersive and impactful combat experience.
In addition to space-based combat, the game features ground-based battles where players can deploy infantry, tanks, and mechs to assault enemy outposts and bases. The combination of ground and space-based warfare adds to the game's strategic complexity.
The seamless transition between the RTS overhead view and the FPS first-person perspective is widely praised by players. This allows them to maintain a strategic overview while also directly participating in the action, leading to a more engaging and immersive gameplay experience.
The game's unique "Executron" and "CEO" system enables cooperative and complementary gameplay experiences. The CEO can command fleets and manage the overall strategy, while the Executron can directly participate in the action as a ground-based unit.