TROUBLESHOOTER: Abandoned Children is the first season of a turn-based strategy SRPG that takes place in the world of Troubleshooter.
Characters take turns based on individual speed, creating dynamic, interchanging combat phases. Players use low and high cover strategically, blocking 20-50% of incoming damage. Each character receives two action points per turn: moving costs one point, attacking or dashing costs two. Players must actively learn and equip the Overwatch skill to create defensive positioning.
Players recruit nine unique characters with distinct personality traits and backstories. Each character can advance through three specialized classes, dramatically changing combat roles. The Mastery system allows collecting 800+ unique passive abilities from defeated enemies. Masteries range from '+10% critical hit chance' to complex effects like 'gain an extra turn after killing a bleeding target'. Combining four specific masteries unlocks powerful set bonuses that fundamentally alter character capabilities.
Players can tame specific beast enemies, transforming them into customizable team companions. Engineers can build and upgrade combat drones with specialized functions. A stamina system prevents characters from spamming powerful skills, forcing strategic skill management.
Enemies employ sophisticated tactics like crowd control, opportunistic attacks, and coordinated movements. Mission objectives vary widely: defend a location, rescue targets, infiltrate enemy zones, or retrieve critical objects. Complex skill interactions reward players who meticulously plan character builds and combat approaches.
Core campaign requires 70-130 hours of strategic gameplay. Extensive character customization encourages multiple playthroughs. Forgiving combat mechanics allow experimental strategies without permanent character loss.
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