Soulslayer~灭魂·误佳期~

by 开水工作室, NVLMaker

The Developer Says...

An exciting adventure in a story of ancient Chinese setting.Visual Novel with multiple endings to explore.

Players Like...

❤ Core Gameplay Loop

The core gameplay loop sees players controlling Yao Xiu, an ordinary young lady from a noble family who is unexpectedly killed on the eve of her wedding. However, a mysterious figure grants Yao Xiu three chances to relive the same day and uncover the truth behind her murder.

❤ Evidence System and Interrogation

During each time loop, players must gather clues and interrogate characters to piece together the mystery. The game utilizes an evidence system that automatically adds relevant information to Yao Xiu's journal as players progress through conversations. This streamlined approach eliminates the need to manually scour environments, allowing the focus to remain on the narrative.

❤ Choices and Consequences

Players' choices during these conversations have a significant impact on the story's progression. Some decisions will lead to "bad" endings where Yao Xiu permanently dies, while others delve deeper into the motivations and backstories of the supporting cast. The three-loop mechanic adds an extra layer of strategy, as players must carefully consider which clues to pursue and which characters to focus on in each iteration, with information gathered in previous loops carrying over.

❤ Difficulty and Replayability

Navigating the correct path to the "true" ending can be challenging, as the game does not always make it clear which choices are the "right" ones. This trial-and-error approach contributes to the game's replayability, as players are encouraged to explore different narrative branches to uncover the full story. Additionally, the multiple endings, each with their own unique "after-ending" scenes, provide a strong incentive for players to revisit the game.

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