Getting away with murder has never been easy. These three members of a proud and noble family are separated by five centuries, but have in common a vengeful and murderous intent. Plans must be formed, blood must be spilled and evidence must be planted ...
Players can interact with objects in the environment and engage in conversations using a simple control scheme that seamlessly combines mouse and keyboard inputs. A helpful shift button allows for faster character movement, enhancing the overall quality of life.
The core gameplay loop challenges players to commit a murder and then meticulously frame another character for the crime. Selecting the right murder weapon, planting incriminating evidence, and manipulating conversations are all critical steps in this "reverse detective" premise, which serves as the game's main draw.
The game's intricate dialogue system demands careful consideration from players. The things they say can have significant impacts on the investigation and their ability to frame others, as the game remembers past dialogue choices and characters will reference and react to previous statements made by the player.
Each of the three scenarios offers multiple possible endings and ways to frame different characters, encouraging experimentation with various murder weapons, pieces of evidence, and dialogue choices. Achieving all the available endings and unlocking the numerous achievements provides a substantial gameplay loop for those seeking to fully explore the content.
While the core gameplay remains consistent, the game successfully immerses players in distinct historical settings, from a 15th century English castle to a frontier saloon in the Old West and a Victorian-era Scottish estate. Each location is well-designed and period-appropriate, further enhancing the player's sense of engaging in these sordid tales of murder and deception.
The game can be challenging, as players must navigate the dialogue options and evidence planting to avoid suspicion and successfully frame their target. The lack of clear or intuitive paths to success requires experimentation and critical thinking, which can lead to frustration but also a deep sense of satisfaction when players manage to pull off the perfect crime.
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