NO THING

by Evil Indie Games

The Developer Says...

The year is 1994 and it is the future. NO THING is a minimalistic surreal action game set in totalitarian regime of future. Tells the story of an office clerk who is sent with important message to the Queen of Ice.

Players Like...

❤ Gameplay Overview

The game employs an extremely simple control scheme, using only the left and right arrow keys (or gamepad controls) to turn the character as they automatically run forward. However, this deceptively straightforward control system conceals a demanding and punishing experience.

❤ Increasing Difficulty

As players advance through the levels, the character's running speed continuously increases. This requires players to time their left and right turns with pinpoint precision to avoid falling off the path. Many reviewers noted that the game starts off relatively easy but scales up in difficulty rapidly, with some levels (particularly level 7) earning descriptions like "absurdly" or "insanely" challenging.

❤ Distracting Visuals

In addition to the escalating speed, the game utilizes various visual effects to further test the player. The background colors and images shift frequently, sometimes synchronized with the narration, creating a disorienting, psychedelic atmosphere. Several reviewers mentioned these visuals can induce dizziness or even motion sickness in some players, adding an extra layer of difficulty.

❤ Persistent Narration

Throughout the gameplay, a robotic, synthesized voice provides an ongoing narration. This narration delivers a strange, often cryptic story about the player character, a "simplest office clerk" tasked with delivering a message to the "Queen of Ice" in a totalitarian future. Many players reported that this narration, while intriguing, can become repetitive and frustrating if they die and have to restart a level.

❤ Addictive, "Just One More" Quality

Despite the game's punishing difficulty, many reviewers found themselves compelled to keep trying, exhibiting a strong "just one more go" mentality. The simple, responsive controls combined with the addictive nature of endless runners creates a gameplay loop that is challenging but rewarding when players finally make progress. Several reviews described it as "surprisingly addictive."

❤ Unique Aesthetic and Atmosphere

The minimalist, abstract visual style paired with the chiptune soundtrack and robotic narration creates a unique, atmospheric experience that many players found engaging and memorable. Reviewers often commented on the game's "surreal," "psychedelic," or "vaporwave-esque" aesthetic, which contributes greatly to the overall appeal.

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