Umihara Kawase is a girl who uses a fishing hook as a grappling hook. You’ll need quick reflexes to swing your way through the branching surreal environments. Use your brains to figure out the best way through. They say fish is brain food—you’re going to need it!
At the core of the gameplay, players control a young girl who wields a fishing hook as a grappling device. By tightening or loosening the elastic fishing line, they can swing, climb, and fling themselves through the game's abstract, physics-based environments. Mastering these grappling techniques is essential to navigating the challenging platforming sections and uncovering hidden paths. For example, players can tighten the line to reach higher areas or let it out to gain momentum and catapult themselves across large gaps.
The levels in this game present players with a variety of puzzle-platforming obstacles that require both reflex and problem-solving skills. Levels feature branching paths, secret exits, and collectible backpacks that encourage thorough exploration. Players must analyze each area and determine the optimal sequence of movements and grappling maneuvers to progress. Reaching some of the more difficult-to-access areas often demands a deep understanding of the game's physics-based mechanics.
The visual design of the game world is a key part of the experience, featuring abstract geometric shapes, oversized everyday objects, and whimsical aquatic creatures. This surreal, dreamlike aesthetic perfectly complements the physics-based grappling gameplay, further immersing players in the quirky world of Umihara Kawase.
With over 50 levels, multiple branching paths, and optional collectibles, the game offers a high degree of replayability. The focus on mastering the grappling mechanics also lends itself well to speedrunning, as players can experiment with techniques and shortcuts to achieve the fastest times. Online leaderboards provide an additional incentive to refine one's skills and compete against other players.
While the game is known for its steep challenge, the developers have implemented features to make it more approachable. Players can select individual levels instead of starting from the beginning, and some characters have abilities like respawning at checkpoints, helping to ease the learning curve for those new to the series.
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