Tasty Blue

by Dingo Games

The Developer Says...

Tasty Blue is an underwater side-scrolling eat 'em up game. You start as a small goldfish with an insatiable appetite. After being overfed by your owner, you'll escape into the ocean and eat everything that you encounter. The more you eat, the bigger you get!

Players Like...

❤ Players Start as a Small Goldfish

The game begins by placing players in control of a small goldfish with an insatiable appetite. After being overfed by its owner, the goldfish escapes into the ocean, where the objective is to eat everything in sight.

❤ Eating Prey Causes Growth

As players consume more prey, their goldfish steadily grows in size, allowing them to target and devour increasingly larger creatures. This cycle of eating and growing bigger is the core gameplay loop that drives progression.

❤ Unlock Additional Playable Characters

Beyond just the starting goldfish, players can also unlock and play as two additional sea creatures - a dolphin and a genetically-engineered shark. The dolphin escapes from captivity at an aquarium by consuming its way to freedom, while the shark uses self-replicating nanotechnology to devour everything in its path.

❤ Diverse Environments to Explore

The game features over 50 levels spread across three distinct environments: temperate, tropical, and arctic. After completing the main campaign, players can also tackle 15 additional bonus challenge levels.

❤ Adjustable Difficulty Settings

Developers have implemented a wide range of difficulty options. On the easiest setting, enemies deal minimal damage, while the most challenging mode results in instant failure if the player's fish is eaten. There is also a 'Carnage Mode' that allows players to increase the amount of blood and gore shown.

❤ Local Co-Op Support

Two players can experience the game together through local co-op, with options for either split-screen (horizontal or vertical) or shared screen gameplay. Both keyboard/mouse and controller (Xbox 360/One) inputs are supported.

❤ Positive Player Feedback

Many reviewers praised the core 'eat and grow' gameplay loop, expressing satisfaction in seeing their fish become massive in size by the end. However, some noted that certain levels, particularly those focused on collecting pearls from clams, could become repetitive or frustrating. Overall, the game seems to have resonated well with players seeking a lighthearted, arcade-style 'feeding frenzy' experience.

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