Digseum is a short incremental journey about digging up ancient relics and building the greatest museum ever!
The core gameplay loop involves excavating for relics across various locations, earning money to upgrade your museum and excavation abilities, and then prestiging to start a new run with additional upgrades. Players praise how this progression feels relaxing and satisfying, with the game striking a great balance between active engagement and incremental growth.
Players must strategically remove tiles to uncover ancient relics, with the process becoming more satisfying and efficient as they upgrade their digging abilities. Reviewers liken this to the fossil digging minigame from the Pokémon Diamond/Pearl games, highlighting how this interactive element adds an enjoyable layer of gameplay on top of the incremental progression.
The prestige system allows players to reset their progress in exchange for permanent upgrades, a common mechanic in incremental games. However, reviewers praise how this is implemented in a way that feels rewarding rather than grindy. The prestige upgrades meaningfully impact the player's excavation and museum-building abilities, leading to an accelerating sense of power and progress with each reset.
The pixel art visuals and chill lofi soundtrack create a relaxing atmosphere that complements the incremental gameplay loop. Reviewers frequently highlight these as standout elements, also appreciating the little story details and museum exhibits that add personality to the experience.
Reviewers appreciate that the game provides a satisfying, self-contained experience at around 2.5 hours of playtime, without feeling the need to artificially extend the playtime. Many find this refreshing in the incremental genre, as the game respects the player's time instead of becoming a lengthy grind.
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