Uh oh, seems like your delivery bike got stolen, but the pizzas need to keep being delivered!
Reviews consistently describe the controls as difficult to master, with one player noting that the controls feel "a bit hard to manage at first" but become easier with experience. Reviewers compare the experience to the precision-platformer "[Getting Over It]," where players must battle the controls and their growing frustration to make progress.
Despite the initial frustration with the controls, players express a sense of satisfaction in gradually improving their skills and overcoming obstacles. As one reviewer states, there's "something quite satisfying about getting just a bit further than before and the feeling of finally 'getting' it." This progression-based gameplay loop keeps players engaged and motivated to continue playing.
The game's challenging mechanics require players to develop strategic approaches to navigate the environment. As one review mentions, "you have to use strategy to make progress, and you cannot stop moving to overthink things, which makes the game challenging." This encourages players to experiment with different techniques and adapt their strategies as they encounter new obstacles.
Several reviews highlight the enjoyment of playing with friends, as the multiplayer aspect introduces an element of competitive chaos. Players race against each other to deliver their pizzas first, and one reviewer notes that the game "works great" with a full lobby, further emphasizing the appeal of the shared experience.
The game's presentation, including the voice-over pizza puns and the "cartoony, dirty and colourful" art style, is praised by players for its lighthearted and humorous tone. As one reviewer states, the voice-over lines "never go stale and 'motivate' you to keep going," contributing to the overall enjoyment of the experience.