SOMA

by Frictional Games

The Developer Says...

From the creators of Amnesia: The Dark Descent comes SOMA, a sci-fi horror game set below the waves of the Atlantic ocean. Struggle to survive a hostile world that will make you question your very existence.

Players Like...

❤ Exploration and Environmental Interaction

You navigate the game as a first-person protagonist, exploring the detailed, atmospheric environments of the PATHOS-II research facility. You can interact with a variety of objects and terminals scattered throughout the levels, uncovering clues and progressing the story by piecing together information from the environment. The tactile, physics-based interactions, such as being able to pick up and manipulate many objects, contribute to the sense of immersion.

❤ Stealth and Evasion

While the game does not feature traditional combat, you must contend with various hostile entities that you must avoid through stealth and evasion. Carefully navigating the environments, hiding from or escaping these threats, encourages a slower, more methodical pace as you plan your movements and find safe paths through the facility.

❤ Branching Narrative and Player Choice

A core strength of the gameplay is the way it allows your agency and decision-making to impact the narrative. Throughout the experience, you are frequently presented with difficult moral choices that can alter the course of the story and the fate of the characters. These choices are often not clear-cut, forcing you to grapple with profound philosophical questions about humanity, consciousness, and the nature of existence.

❤ Minimal UI and Immersive Design

The user interface is deliberately minimalistic, with no traditional HUD or inventory screen. This helps maintain the sense of immersion, as you are not constantly distracted by menus or status indicators. Instead, important information is conveyed through environmental cues and character interactions, further drawing you into the world of PATHOS-II.

❤ Accessibility Options

Recognizing that the game's horror elements may be too intense for some players, the developers included an optional "safe mode" that removes the threats and allows you to freely explore the environments without fear of being attacked. This accessibility feature enables a wider range of players to experience the rich narrative and themes.

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