Mysterious murders are happening in the area where Dave lives. In an attempt to draw attention to these horrific events, he decides to make a short film. As his project becomes known, frightening events begin to happen around him.
The game immerses players in a first-person perspective, challenging them to navigate a series of environments imbued with a palpable sense of fear and unease. As the protagonist, players take on the role of Dave, a filmmaker attempting to draw attention to a string of mysterious murders in his local area. The game's atmospheric design is a standout, with reviewers praising the team's ability to evoke feelings of paranoia and suspense through the careful crafting of each location.
Reviewers highlight the game's well-balanced pacing, which effectively alternates between moments of relative calm and sudden, well-timed jumpscares. This rhythm keeps players engaged, ensuring they rarely experience boredom as the story propels forward at a brisk pace. The constant feeling of being watched or threatened heightens the player's sense of vulnerability, contributing to the overall psychological horror experience.
Exploration is a key focus, with players encouraged to thoroughly examine their surroundings and interact with various objects and elements. Reviewers note the inclusion of "Easter eggs" and hidden details, which reward attentive players and further immerse them in the game's narrative. This sense of discovery and environmental interaction enhances the player's connection to the unfolding events.
The game incorporates a device or system that helps players keep track of their current objectives, a feature praised for its ability to maintain the flow of gameplay. However, some reviewers suggest potential improvements, such as the addition of a flashlight function on the player's phone, which could improve navigation in darker areas.