Make mincemeat out of cults and chop heads with machetes! Old school shooter staples and gals, and a familiar difficulty level. Ye shall witness a new struggle!
The game delivers satisfying and chunky weapon feel, particularly with the shotgun, assault rifle, and machete. The core combat gameplay becomes increasingly entertaining as players encounter more challenging enemy types. The melee attacks, which allow players to instantly decapitate enemies and enter a temporary invincibility state, are a standout highlight.
Enemies range from robed cultists with guns to a dangerous chainsaw-wielding foe and a "brain-like enemy that constantly spawns weak melee attackers." While the enemy AI can be simplistic at times, the diverse roster provides sufficient challenge, especially in later levels and the Arena mode.
Although the main campaign is relatively short, the multiple difficulty levels and Arena mode offer compelling replayability. Some reviewers suggest incorporating the Arena mode's scoring system into the main campaign, as it adds an extra layer of challenge and encourages repeated playthroughs.
Despite the low-budget production values, the game's charm and personality shine through. The main character, "Hell Smasher Saki," and her interactions with the supporting cast, particularly the "girly operator girl," are praised as entertaining and endearing. The game's writing, while often described as cringeworthy, is seen as part of its unique identity and appeal.